Updates from 02.02.2018

Friends, the new patch is ready. We present you a brief report on the work done.


1) Added new camera effects. The developers have worked on the lighting, changed the effects, which are visible during day and night and also fixed some bugs in display of the water on the horizon.

2) Made an automatic training on mannequins for all types of weapons. Now the player only needs to approach the mannequin, make the first strike and he can leave his character for upgrading his combat skills.

3) Changed the scheme of issuance freepoints. Now for leveling up, the user will be given 5 freepoints.

4) Valga games team and worked on bug fixes chat. Now when chat is fulfilled, the system automatically discredits to the end, showing a new message in the chat. Also changed the display of nicknames of characters in the chat. Now scrolls the chat works correctly. Also, the text is no longer entered in the chat field without the knowledge of the player.

5) Fixed the compass. It now shows the correct direction.

6) Changed the formula of calculation of the main characteristics of the character in favor of the convenience of gameplay. Recycling and recovery of endurance now is much slower.

7) Added new monsters in the cemetery near the village. Parameters and appearance of monsters depending on the time of day.

8) Changed the animation in character generation.

9) Fixed incorrect animation for an armed character (especially noticeable when character run in combat mode)

10) Improved and replaced the skeleton of the character. Added more bones, for better control of the animation of the weapon. Replaced all the old animations for the new skeleton.

11) Added animation of strafing with the weapon created by the unique movement of the character in combat mode for each weapon.

12) Changed the animation of chopping wood.

13) Our animator also replaced the target, fixed shining eyes and removed the effects of flicking in the background.

14) Arrows from bows and crossbows now hit the target and not fly past it.